Blender

You can export your RoboDK simulation to Blender to create photorealistic images and animations. Blender is a free and open-source 3D animation and rendering software. RoboDK provides the ability to load your simulation in Blender, including colored objects and animation sequences.

The Blender export option will add a Blender export format to the Export Simulation window.

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To import the exported RoboDK simulation to Blender, follow these steps:

1.Open Blender.

2.Use the “General” default template, and delete included objects (the cube).

3.Optionally, open the system consoleWindowToggle System Console

4.Navigate to the scripting view and open the Python file ending with “_bpy.py”,+GeneralScriptingOpen.

5.Run the script withScriptingRun ScriptorAlt+P.

6.Wait for the script to complete (check the System console for activity). Depending on the size of the simulation, this process can take a few minutes.

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You can fine tune the materials, rendering options and more in Blender to get the best results. RoboDK does not provide a specific tutorial for this purpose, but Blender as a strong community with plenty of tutorials.

To output the Blender render, follow these steps:

1.Open theOutput Propertieson the sidebar.

2.设置分辨率和帧速率Format.

3.Set the file format forFFmpeginOutput.

4.Set the container toMPEG-4inEncoding.

5.Set the output quality toPerceptually Losslessand the encoding speed toSlowestinVideo.

6.Render your animation withRenderRender AnimationorCTRL+F12.

7.By default, you file will be saved in /tmp/.

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