Blender

You can export your RoboDK simulation to Blender to create photorealistic images and animations. Blender is a free and open-source 3D animation and rendering software. RoboDK provides the ability to load your simulation in Blender, including colored objects and animation sequences.

The Blender export option will add a Blender export format to the Export Simulation window.

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To import the exported RoboDK simulation to Blender, follow these steps:

1.Open Blender.

2.Use the “General” default template, and delete included objects (the cube).

3.Optionally, open the system consoleWindow➔Toggle System Console

4.Navigate to the scripting view and open the Python file ending with “_bpy.py”,+➔General➔Scripting➔Open.

5.Run the script withScripting➔Run ScriptorAlt+P.

6.Wait for the script to complete (check the System console for activity). Depending on the size of the simulation, this process can take a few minutes.

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You can fine tune the materials, rendering options and more in Blender to get the best results. RoboDK does not provide a specific tutorial for this purpose, but Blender as a strong community with plenty of tutorials.

To output the Blender render, follow these steps:

1.Open theOutput Propertieson the sidebar.

2.设置分辨率和帧速率Format.

3.Set the file format forFFmpeginOutput.

4.Set the container toMPEG-4inEncoding.

5.Set the output quality toPerceptually Losslessand the encoding speed toSlowestinVideo.

6.Render your animation withRender➔Render AnimationorCTRL+F12.

7.By default, you file will be saved in /tmp/.

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