09-17-2020, 09:07 AM
I used your tool in the forum to send the RDK, I sent it multiple times, if you don't see it it must be your website tools which have a problem. So here are the program:
https://cloud.secma-sa.com/index.php/s/2AypYeFDGXrmMYG
As I told you, my RDK file only have the Robot, nothing else, no complexe geometry, not even a tool, the software is too slow to add anything else.
你已经不old me the collision takes time, and I already told you I disabled it, I even sent you the cpp code to show you (I try to disable the collision before every movement to be sure, it doesn't change anything), you can see the cpp I write to show you the problem in a previous message.
The problem is when I look at the console of RoboDK, when I test MoveL I have this:
I tried every possible way to disable the collisions, it takes more than 200ms, it is too slow to run in online mode. I created my own collision checking, I just want to test the singularity and axis limit, nothing else.
So is the API broken and the software doesn't understand that it doesn't have to check for collision ? or is the software too slow to run online ?
https://cloud.secma-sa.com/index.php/s/2AypYeFDGXrmMYG
As I told you, my RDK file only have the Robot, nothing else, no complexe geometry, not even a tool, the software is too slow to add anything else.
你已经不old me the collision takes time, and I already told you I disabled it, I even sent you the cpp code to show you (I try to disable the collision before every movement to be sure, it doesn't change anything), you can see the cpp I write to show you the problem in a previous message.
The problem is when I look at the console of RoboDK, when I test MoveL I have this:
Code:
MoveL Test: Started ...
MoveL Test: Linear Movement is possible. Checking collisions...
Collision check started...
Collision check time: 4 ms. Collisions: 0 Average: 1 ms
Collision check started...
Collision check time: 1 ms. Collisions: 0 Average: 1 ms
Collision check started...
Collision check time: 3 ms. Collisions: 0 Average: 1 ms
MoveL Test: Done! No collision found. Tested Times: 50
Done with API Command: "CollisionMoveL"
I tried every possible way to disable the collisions, it takes more than 200ms, it is too slow to run in online mode. I created my own collision checking, I just want to test the singularity and axis limit, nothing else.
So is the API broken and the software doesn't understand that it doesn't have to check for collision ? or is the software too slow to run online ?