07-30-2019, 04:44 PM
Hi Robin,
Can you share the RoboDK project that creates a collision? (RDK file)
What settings are you using?
Collision checking splits paths by steps of 4 deg. You can change this setting to be more accurate but it will take more time. There could also be a collision within this range so I would recommend increasing the size of your objects to make sure no collision is missed.
Collision checking doesn't use graphics card resources.
Can you share the RoboDK project that creates a collision? (RDK file)
What settings are you using?
Collision checking splits paths by steps of 4 deg. You can change this setting to be more accurate but it will take more time. There could also be a collision within this range so I would recommend increasing the size of your objects to make sure no collision is missed.
Collision checking doesn't use graphics card resources.