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How to modify a mechanism after building?- Printable Version

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+--- Thread: How to modify a mechanism after building? (/Thread-How-to-modify-a-mechanism-after-building)



How to modify a mechanism after building?-Maarten-03-10-2022

How can I modify a mechanism after building it?

When I do right click > "Modify robot" on a previously build mechanism in the station tree, the "Build/modify mechanisms or robot" window pops up (see image 2 below), but it seems all settings of the mechanism are lost: the selected axes, base shift (HB), end effector shift (HT), Base Reference (FB), the selected objects etc. Also it is suddenly set to a 1 rotative axis, and can't be changed anymore.

What I would like is to be able to modify e.g. the limits of a mechanism, or its "build joints". Pretty much be able to modify any of the fields I can enter when building the mechanism in the first place (as in image 1 below). Right now I'm forced to redo a full build of the entire mechanism with all its settings even for a minor modification.

Best regards,

Maarten

1) Initial build window:


2) Modify mechanism window:



RE: How to modify a mechanism after building?-Olivier-03-10-2022

To modify the build joint or the limit of the mechanism, you can click on "Parameters" after selecting the mechanism and then "Unlock advanced options".




RE: How to modify a mechanism after building?-Jeremy-03-11-2022

我这nk we fixed that bug with the latest version Marteen.
It was a short-lasting bug when we improved the UI of the build mechanism window.

Jeremy